The back and forth skits between the CEO and his son as they struggle with “convenience fees,” etc. You can imagine a TV show, in which a blundering protagonist misses their bus, stubs their toe, then slips on a banana peel, all to audience laughter… but instead of those events, their misfortunate here comes from a cartoonish bombardment of misleading ads, deceptive packaging, fine print, and other questionable business practices.Īs often as the CEO formulates a harebrained scheme, he too - as a consumer - is on the other end of some other company’s scheme! It’s from this, where some of my favorite moments came. Ultimately, I approached the subject matter through situational comedy. It was important to me that the game’s comedy came across as playful and tongue and cheek. However, if you just want open-world action, how much of the island you choose to take over is all up to you. If you’re like me and want to own the entire city, it’s all at your fingertips. Most properties can generate revenue, and that revenue can be boosted by adding multipliers such as “convenience” fees, unnecessary best before dates, store credit cards, and lobbyists. For example, acquiring residential ones will create a housing shortage, and acquiring gun shops will unlock more weapons. Purchased properties have various benefits. With each successful shakedown, you’ll not only earn some pocket change, but can also unlock the entire building for purchase. There are over 80 shops to shakedown, and they can be completed in any order, adding to the open world experience. Businesses and buildings unlock through several means: some through the story mode, some through shaking down shops for protection money, some through sidequests, and some simply by levelling up your mogul status. There are missions, sidequests, minigames, arcade challenges, shops to shake down, and, of course, businesses to acquire. Shakedown: Hawaii is a sandbox for you to play in, however you choose. With that, now let’s talk a bit more about how some of the game’s key aspects came to be. Every building on the island is up for grabs - or at least, could be - with the right business model…įor an even deeper overview of the game, check out this video: In case you missed the last blog post, Shakedown: Hawaii combines its open-world gameplay with empire building. Our full interview with Brian Provinciano will go live tomorrow.Get ready to dive into Shakedown: Hawaii’s 16-bit open world! It’s finally wrapped, and landing on your PS4 and PS Vita on May 7! Previously, on Shakedown: Hawaii… In the meantime, you can enjoy Shakedown: Hawaiifor PC, PS Vita, PS4, and Nintendo Switch on May 7 and the 3DS versions in the future. As the first reviews for Shakedown: Hawaii roll in, that seems to have been the right call.īrian did say it was "possible in the future" so only time will tell if the game comes to Xbox One. Brian stressed that he is "committed to feature parity between platforms," so it's probably a good idea to not take the focus away from that with yet another port. "This time around, I'm simply releasing on platforms that I've already released on, which eliminates much of that time sink and lets me use that time to continue polishing the game."īasically, Vblank Entertainment wanted to ensure that the already confirmed versions of Shakedown: Hawaii were of the highest possible quality, so they decided not to add Xbox One's dev kit approval and certification into mix. "When Retro City Rampage launched, I had to spend so much time on porting, paperwork and certification submissions that it detracted from the game itself, its content, and the time available to polish it," he commented.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |